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v1.0.0.8更新翻译

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纯手工翻译,电脑没在身边,无法测试,难免会出错,欢迎指正。下面是正文,译者自己的话会用【】符号括起来。文末会附上原文截图。
废话完毕,下面是正文。
———分———割———线———
Salt and Sacrifice Patch 1.0.0.8 is live! Here’s what’s new:
【上面的废话就不翻译了】
1.Summoned mage minions now properly go into their warp-in animation instead of being able to attack immediately.
法师召唤的小怪在刚登场的动画中不会再立刻攻击。
2.Homing projectiles no longer target creatures outside of an arena during a boss fight.
Boss战期间跟踪型弹幕【各种跟踪型技能发出的弹幕】不再瞄准战斗场地外的生物。
3.Fixed an issue that caused mission completion to not properly award salt and silver based on mission difficulty. Mission rewards have been increased as a result of the fix.
修复了任务完成奖励的盐与银不会随着任务难度变化的问题。现在任务难度越高奖励越好。
4.Artifacts that increase salt or silver gain now impact mission rewards as well.
遗物中的提高盐/银获得率的词条现在也能提高奖励获得的盐/银。
5.Increased serpent pendant and gravetender’s dagger effects.
加强毒液法师吊坠和死灵法师匕首。
6.Increased Vampiric Stave’s blood blessing effect.
加强鲜血法师剑杖的1技能。【个人备注:发动该技能时可以吸血】
7.Fixed an issue that could sometimes make a remote player appear to rapidly glitch between two locations or not render at all.
【存疑,个人不是很理解这一条,因为没遇到过类似bug】修复了远程遥控玩家有时会遇到在两个地点之间可能出现bug或者无法渲染的问题。
8.The enhancing equipment menu now ignores items in the stockpile.
装备强化菜单现在不能强化箱子里的装备。
9.The matchmaking requirement for a player to have the same progression tools unlocked as the host has been removed. They will now temporarily gain access to any tools the host has unlocked.
匹配机制修改。以前是世界主的主线进度道具和你进度相同才能匹配到,现在是可以匹配到任意进度的世界主了。【比如你拿了镁光石,以前只能匹配到拿了镁光石的玩家,现在无视这个限制了】
10.Picking up items from the ground will now pick up all items within pickup range.
可以一次性捡起地上所有可拾取范围内的物品了。
11.Items dropped from very tall enemies will drop closer to the ground to prevent items from falling on the platforms above.
对于较高的敌人掉落物会掉到离地面更近的位置而不是上面的平台上。
12.It’s now easier to grapple tall mages such as the bibliomancer.
高一点的法师可以更容易用抓钩勾住了(点名藏书法师)。
13.Player nameplates will no longer render above a player using the chameleon potion.
使用变形药(蓝心走私帮npc那里可以买到)期间玩家名字不再显示在玩家头上。
14.Censer of Harmony is now usable by all non-invader players instead of just the host when a Shroud Alliance has invaded. The duration of the effect has been reduced to 2 minutes per use.
和谐香炉在裹尸布联盟入侵期间,可以由非房主的友好派系玩家使用,并且每次使用的持续时间减少到2分钟。
15.Added a cooldown to the Mind Blast runic art.
给心灵爆发技能加了cd(对应神经法师剑杖1技能、神经法师镰刀1技能、神经法师鞭子1技能)
16.Hazeburnt now properly spawn in Hallowed Hill.
【此条可能有误,因为没在化圣山丘联机玩过】化圣山丘可以正常生成霾化生物了。
17.Reduced the likelihood of accidentally spending a black pearl immediately after refunding a skill node.
降低了退换技能点时偶然消耗黑珍珠的可能性。
18.Added keyboard support for scrolling item descriptions.
键盘在物品描述界面也能滚动了。
19.Fixed an issue where buffs/debuffs could be visible after exiting to the main menu.
修复了退到主菜单时buff/debuff也能看到的问题。
20.Fixed a few rare crashes.
修复了一些其他不常见的崩溃。


IP属地:四川来自手机贴吧1楼2022-06-13 14:30回复
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    IP属地:四川来自Android客户端2楼2022-06-13 14:31
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      另外想及时了解更新情况的吧友可以去ska的网站看,此楼会附上链接。


      IP属地:四川来自Android客户端4楼2022-06-13 14:34
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